00:00
00:00
View Profile Claw-MacKain
I'm a furry artist and I have a lot of creative and good ideas. Now if only I can make them... x.x;

Age 40, Male

artist, actor, DJ

La Vernia, TX

Joined on 12/18/04

Level:
4
Exp Points:
110 / 180
Exp Rank:
> 100,000
Vote Power:
3.60 votes
Rank:
Civilian
Global Rank:
> 100,000
Blams:
0
Saves:
0
B/P Bonus:
0%
Whistle:
Normal
Medals:
434

More work, soon to be ready for new project

Posted by Claw-MacKain - July 12th, 2013


It's a bit of a shame that my RPG project, The Six Realms, is taking longer than I expected it to, but I think it's well worth it. The Six Realms now has two different versions of it. Devil May Care version of The Six Realms allows you to save your game just about any time as long as you're not in battle and you don't have a story event triggered. Iron version of The Six Realms is a little harder because you can only save in spot locations. And with how large some of my dungeons are in The Six Realms, you don't have the luxury to save while in these dungeons unless you find the save point.

For the most part the RPG is finished, but I'm testing DMC and Iron versions of The Six Realms right now. Even writing up a game guide myself for the RPG that will be released a month after DMC and Iron versions are.

After this, I'll just about be ready to finally work on Tales of the Darkside, my beat 'em up game working in co-op with GSPervert, using Delin Gri and my Dela-Gre as main characters. The full version of the game might be too much for a flash game here on Newgrounds, so I've decided I'll make a flash intro game, allowing you to play four of the twelve playable characters. The full game will have twelve playable characters, six characters from me and six provided by GSPervert. The game will focus mostly on the beat 'em up aspect of the game, but I might include an option for a more adult styled game so you can play a straight beat 'em up game or a hentai beat 'em up game. Each character will have six stages to go through, and some of the stages might differ from others. Some stages will even have optional alternate pathways, some of which, will be locked unless you have either a character or a lightsaber orb in use to unlock this pathway. If possible, the final product will even include a two player option. It'll be a lot of work, but if done correctly, will be well worth it. Just keep your eyes out for announcements here on if Tales of the Darkside is in the works.


Comments

Comments ain't a thing here.